VoltAir
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A playing card shaped graphical button that fires an action when released. More...
Signals | |
void | actionFired () |
Emitted when the MenuCard is released. More... | |
Signals inherited from KeyNavFocusArea | |
void | pressed () |
Emitted when this area receives a button press. More... | |
void | released () |
Emitted when this area receives a button release. More... | |
void | escaped () |
Emitted when a back navigation event occurs. More... | |
Properties | |
bool | locked |
Whether or not the MenuCard will fire an action when released. More... | |
bool | hideTitleWhenLocked |
Whether or not the title is displayed when the MenuCard is locked . More... | |
string | backgroundImagePath |
Path to the background graphic. More... | |
string | titleText |
Optional title to display on the top of the MenuCard. More... | |
Properties inherited from KeyNavFocusArea | |
Item | focusUp |
Item to transfer focus to upon an "up" press. More... | |
Item | focusDown |
Item to transfer focus to upon an "down" press. More... | |
Item | focusLeft |
Item to transfer focus to upon an "left" press. More... | |
Item | focusRight |
Item to transfer focus to upon an "right" press. More... | |
bool | captureBackNavigation |
Whether or not the back button event is handled. More... | |
int | backNavigationMode |
Mode that determines what keys behave as back buttons. More... | |
A playing card shaped graphical button that fires an action when released.
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signal |
Emitted when the MenuCard is released.
string MenuCard::backgroundImagePath |
Path to the background graphic.
bool MenuCard::hideTitleWhenLocked |
Whether or not the title is displayed when the MenuCard is locked
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bool MenuCard::locked |
string MenuCard::titleText |
Optional title to display on the top of the MenuCard.