Overview of Magritte Calculators
- BlendCalculator
- DetectionListToDetectionsCalculator
- DetectionTransformationCalculator
- NewCanvasCalculator
- PixelizationByRoiCalculatorGpuExperimental
- PixelizationByRoiCalculatorGpu
- PixelizationCalculatorCpu
- PixelizationCalculatorGpu
- RoisToSpriteListCalculator
- RotationRoiCalculator
- SimpleBlurCalculatorCpu
- SpriteCalculatorCpu
- SpriteCalculatorGpu
This page gives an overview of all Magritte calculators.
BlendCalculator
A calculator that takes two ImageFrame input streams and blends them according to a mask.
Input streams:
FRAMES_BG
: An ImageFrame stream, containing a background image. The background and foreground image streams must be of the same dimension.FRAMES_FG
: An ImageFrame stream, containing a foreground image. The background and foreground image streams must be of the same dimension.MASK
: An ImageFrame stream, containing a mask in ImageFormat::VEC32F1 format. This determines how the background and foreground images will be blended: 0 means using the background value, 255 means using the forground value, and intermediate value will result in the weigted average between the two.
Output streams:
FRAMES
: An ImageFrame stream containing the result of the blending as described above.
Example config:
node {
calculator: "BlendCalculator"
input_stream: "FRAMES_BG:frames_bg"
input_stream: "FRAMES_FG:frames_fg"
input_stream: "MASK:mask"
output_stream: "FRAMES:output_video"
}
Code: source code
DetectionListToDetectionsCalculator
A calculator that takes DetectionList and converts to std::vector
Input streams:
DETECTION_LIST
: A DetectionList containing a list of detections.
Output streams:
DETECTIONS
: An std::vectorcontaining the same data.
Code: source code
DetectionTransformationCalculator
A calculator used to perform transformations on Detections, supports only relative-bounding-box based detections for now.
Input streams:
DETECTIONS
: Detections stream, containing detections in an image. detection.location_data is assumed as relative_bouding_box as only used like this for now.SIZE
: [Optional] Pair<int,int> containing original image size. Not used yet since we don’t need it to rotate relative_bounding_box.
Output streams:
DETECTIONS
: Detections stream, with bouding box and keypoints rotated.
Example config:
node {
calculator: "DetectionTransformationCalculator"
input_stream: "DETECTIONS:detections_rotated"
input_stream: "SIZE:image_size"
output_stream: "DETECTIONS:output_detections"
node_options: {
[type.googleapis.com/magritte.RotationCalculatorOptions] {
rotation_mode: 2 #90 degree anti-clockwise rotation
}
}
}
Code: source code
NewCanvasCalculator
A calculator that creates a new image with uniform color (set in options) using the type, dimensions and format of the input image.
Input streams:
IMAGE or IMAGE_GPU
: An ImageFrame or GpuBuffer stream, containing the image dimensions and format.
Output streams:
IMAGE or IMAGE_GPU
: An ImageFrame or GpuBuffer stream, containing the new canvas.
Options (see proto file for details):
- color defining the new canvas color.
- scaling information (see proto file for details).
Example config:
node {
calculator: "NewCanvasCalculator"
input_stream: "IMAGE:input_video"
output_stream: "IMAGE:output_video"
node_options: {
[type.googleapis.com/magritte.NewCanvasCalculatorOptions] {
color { r: 0 g: 0 b: 0 }
}
}
}
Code: source code
PixelizationByRoiCalculatorGpuExperimental
A calculator that pixelizes an image. The targets are given by regions of interest defined as NormalizeRects. It first pixelizes the image to the number of pixels specified in parameter. The pixelized image is then blended with the input image on the regions of interest.
Input streams:
IMAGE_GPU
: A GpuBuffer stream, containing the image to be pixelized.NORM_RECTS
: An std::vectorstream, containing the regions of interest to be pixelized.
Output streams:
IMAGE_GPU
: A GpuBuffer stream, containing the pixelized image.
Options:
- Pixelization options (see proto file for details).
- Median filter options (see proto file for details).
- TODO: Whether to pixelize the whole rectangle or only the inscribed oval.
Example config:
node {
calculator: "PixelizationByRoiCalculatorGpuExperimental"
input_stream: "IMAGE_GPU:throttled_input_video"
input_stream: "NORM_RECTS:rois"
output_stream: "IMAGE_GPU:output_video"
node_options: {
[type.googleapis.com/magritte.PixelizationCalculatorOptions] {
total_nb_pixels: 576
# median_filter_enabled: false
# median_filter_ksize: 5
blend_method: PIXELIZATION
}
}
}
Code: source code
PixelizationByRoiCalculatorGpu
A calculator that pixelizes an image. The targets are given by regions of interest defined as NormalizeRects. It first pixelizes the image to the number of pixels specified in parameter. The pixelized image is then blended with the input image on the regions of interest.
Input streams:
IMAGE_GPU
: A GpuBuffer stream, containing the image to be pixelized.NORM_RECTS
: An std::vectorstream, containing the regions of interest to be pixelized.
Output streams:
IMAGE_GPU
: A GpuBuffer stream, containing the pixelized image.
Options:
- Pixelization options (see proto file for details).
- Median filter options (see proto file for details).
- TODO: Whether to pixelize the whole rectangle or only the inscribed oval.
Example config:
node {
calculator: "PixelizationByRoiCalculatorGpu"
input_stream: "IMAGE_GPU:throttled_input_video"
input_stream: "NORM_RECTS:rois"
output_stream: "IMAGE_GPU:output_video"
node_options: {
[type.googleapis.com/magritte.PixelizationCalculatorOptions] {
total_nb_pixels: 576
# median_filter_enabled: false
# median_filter_ksize: 5
blend_method: PIXELIZATION
}
}
}
Code: source code
PixelizationCalculatorCpu
A calculator that applies pixelization to the whole input image. The total number of pixels that should have the same color after pixelization is given as a parameter. The ignore_mask parameter is ignored.
Input streams:
FRAMES
: An ImageFrame stream, containing the input images.
Output streams:
FRAMES
: An ImageFrame stream, containing the pixelized images.
Example config:
node {
calculator: "PixelizationCalculatorCpu"
input_stream: "FRAMES:input_video"
output_stream: "FRAMES:output_video"
node_options: {
[type.googleapis.com/magritte.PixelizationCalculatorOptions] {
total_nb_pixels: 576
blend_method: PIXELIZATION
}
}
}
Code: source code
PixelizationCalculatorGpu
Apply pixelization to an input image. The target region is given by the mask. It first pixelizes the image to the number of pixels specified in parameter. The pixelized image is then blended with the input image; if no mask is found, the calculator defaults to applying it on the whole image.
Input streams:
MASK
: Target region to pixelize (GpuBuffer).IMAGE_GPU
: Image to pixelize (GpuBuffer).
Output streams:
IMAGE_GPU
: Resulting pixelized image (GpuBuffer).
Example config:
node {
calculator: "PixelizationCalculatorGpu"
input_stream: "IMAGE_GPU:input_video"
input_stream: "MASK:blur_mask_gpu"
output_stream: "IMAGE_GPU:output_video"
node_options: {
[type.googleapis.com/magritte.PixelizationCalculatorOptions] {
total_nb_pixels: 576
ignore_mask: false # Debug option to apply to whole picture
blend_method: PIXELIZATION
}
}
}
Code: source code
RoisToSpriteListCalculator
A calculator that, given a list of regions of interest (ROIs) and a sticker image, generates a SpriteList, to be used in SpriteCalculator{Cpu|Gpu}.
A SpritePose is generated for each ROI, with the corresponding center and rotation. The sticker is then zoomed so to cover the entire ROI while preserving aspect ratio. An extra default zoom given by the STICKER_ZOOM may be applied to ensure that, e.g. stickers with transaparency indeed redact the ROI.
Input streams:
SIZE
: The backgroud image size as a std::pair<int, int>.NORM_RECTS
: The ROIs as a std::vector.
Output streams:
SPRITES
: the corresponding SpriteList.
Input side packets:
STICKER_IMAGE_CPU or STICKER_IMAGE_GPU
: The sticker image as an ImageFrame or as a GpuBuffer.STICKER_ZOOM
: The sticker default zoom as a float.
Options (see proto file for details):
- sticker_is_premultiplied: If the sticker has transparency, whether it is premultiplied or straight. Default is false.
Example config:
node {
calculator: "RoisToSpriteListCalculator"
input_stream: "SIZE:image_size"
input_stream: "NORM_RECTS:rois"
input_side_packet: "STICKER_IMAGE_CPU:sticker_image"
input_side_packet: "STICKER_ZOOM:sticker_zoom"
output_stream: "SPRITES:sprites"
node_options: {
[type.googleapis.com/magritte.RoisToSpriteListCalculatorOptions] {
sticker_is_premultiplied: false
}
}
}
Code: source code
RotationRoiCalculator
A calculator that, given an input image, creates a Region Of Interest (ROI) consisting of a rotation of the whole image.
Input streams:
(No tag required)
: A packet of any type, containing the timestamp.
Output streams:
ROI
: a NormalizedRect stream, containing the rotated region of interest.
Options:
- RotationMode to define the rotation angle.
- (optional) clockwise/counter-clockwise rotation (default: counter-clockwise, equivalent to rotating the image clockwise).
Example config:
node {
calculator: "RotationRoiCalculator"
input_stream: "input_video"
output_stream: "ROI:output_roi"
node_options: {
[type.googleapis.com/magritte.RotationCalculatorOptions] {
rotation_mode: ROTATION_90
}
}
}
Code: source code
SimpleBlurCalculatorCpu
A calculator that applies box blurring or Gaussian blurring on an image. The type of blurring is configured via the calculator options.
Input streams:
FRAMES
: An ImageFrame stream, containing an input image.DETECTIONS
: A vector of detections, containing the detections to be blurred onto the image from the first stream. The type is vector.
Output streams:
FRAMES
: An ImageFrame stream, containing the blurred images.
Example config:
node {
calculator: "SimpleBlurCalculatorCpu"
input_stream: "FRAMES:input_video"
input_stream: "DETECTIONS:tracked_detections"
output_stream: "FRAMES:output_video"
node_options: {
[type.googleapis.com/magritte.SimpleBlurCalculatorOptions] {
blur_type: GAUSSIAN_BLUR
}
}
}
Code: source code
SpriteCalculatorCpu
Stamps the given textures onto the background image after transforming by the given vertex position matrices.
Input streams:
IMAGE
: The input ImageFrame video frame to be overlaid with the sprites. If it has transparency, it is assumed to be premultiplied.SPRITES
: A vector of pairs of sprite images as ImageFrames and vertex transformations as SpritePoses to be stamped onto the input video (see sprite_list.h). The ImageFrame must have a premultiplied alpha channel.
Output streams:
IMAGE
: The output image with the sprites addded. If the input background image has transparency, then the output will be premultiplied.
Code: source code
SpriteCalculatorGpu
Stamps the given textures onto the background image after transforming by the given vertex position matrices.
Input streams:
IMAGE
: The input GpuBuffer video frame to be overlaid with the sprites. If it has transparency, it is assumed to be premultiplied.SPRITES
: A vector of pairs of sprite images as GpuBuffers and vertex transformations as SpritePoses to be stamped onto the input video (see sprite_list.h). The GpuBuffer must have a premultiplied alpha channel.
Output streams:
IMAGE
: The output image with the sprites addded. If the input background image has transparency, then the output will be premultiplied.
Code: source code