VoltAir
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Grouping of related LevelInfos together into an logical, ordered list. More...
Signals | |
void | nameChanged () |
Emitted when name changes. More... | |
void | levelInfosChanged () |
Emitted when levelInfos changes. More... | |
void | bgmTrackChanged () |
Emitted when bgmTrack changes. More... | |
void | screenshotFileNameChanged () |
Emitted when screenshotFileName changes. More... | |
void | achievementToUnlockOnPassingChanged () |
Emitted when achievementToUnlockOnPassing changes. More... | |
void | achievementToUnlockOnCompletionChanged () |
Emitted when achievementToUnlockOnCompletion changes. More... | |
void | achievementsToRevealOnPassingChanged () |
Emitted when achievementsToRevealOnPassing changes. More... | |
Public Member Functions | |
Environment (QObject *parent=nullptr) | |
Constructs an Environment. More... | |
const QString & | getName () const |
Returns name. More... | |
void | setName (const QString &value) |
Sets name. More... | |
QList< LevelInfo * > & | getLevelInfos () |
Returns levelInfos as a QList. More... | |
const QList< LevelInfo * > & | getLevelInfos () const |
Returns levelInfos as a const QList. More... | |
QQmlListProperty< LevelInfo > | getLevelInfosListProperty () |
Returns levelInfos. More... | |
const QString & | getBGMTrack () const |
Returns bgmTrack. More... | |
void | setBGMTrack (const QString &value) |
Sets bgmTrack. More... | |
const QString & | getScreenshotFileName () const |
Returns screenshotFileName. More... | |
void | setScreenshotFileName (const QString &value) |
Sets screenshotFileName. More... | |
const QString & | getAchievementToUnlockOnPassing () const |
Returns achievementToUnlockOnPassing. More... | |
void | setAchievementToUnlockOnPassing (const QString &value) |
Sets achievementToUnlockOnPassing. More... | |
const QString & | getAchievementToUnlockOnCompletion () const |
Returns achievementToUnlockOnCompletion. More... | |
void | setAchievementToUnlockOnCompletion (const QString &value) |
Sets achievementToUnlockOnCompletion. More... | |
QStringList & | getAchievementsToRevealOnPassing () |
Returns achievementsToRevealOnPassing. More... | |
const QStringList & | getAchievementsToRevealOnPassing () const |
Returns achievementsToRevealOnPassing. More... | |
void | setAchievementsToRevealOnPassing (const QStringList &value) |
Sets achievementsToRevealOnPassing. More... | |
LevelProgression * | getLevelProgression () const |
Returns levelProgression. More... | |
Q_INVOKABLE LevelInfo * | getLevelInfoByName (const QString &levelName) const |
Returns the child LevelInfo identified by levelName , or nullptr if not found. More... | |
Q_INVOKABLE int | getIndexOfLevelInfo (const QString &levelName) const |
Returns the index of the child LevelInfo identified by levelName , or -1 if not found. More... | |
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QObject (QObject *parent) | |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
virtual const QMetaObject * | metaObject () const |
QString | objectName () const |
void | setObjectName (const QString &name) |
bool | isWidgetType () const |
bool | isWindowType () const |
bool | signalsBlocked () const |
bool | blockSignals (bool block) |
QThread * | thread () const |
void | moveToThread (QThread *targetThread) |
int | startTimer (int interval, Qt::TimerType timerType) |
void | killTimer (int id) |
T | findChild (const QString &name, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QString &name, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QRegExp ®Exp, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const |
const QObjectList & | children () const |
void | setParent (QObject *parent) |
void | installEventFilter (QObject *filterObj) |
void | removeEventFilter (QObject *obj) |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) const |
bool | disconnect (const QObject *receiver, const char *method) const |
void | dumpObjectTree () |
void | dumpObjectInfo () |
bool | setProperty (const char *name, const QVariant &value) |
QVariant | property (const char *name) const |
QList< QByteArray > | dynamicPropertyNames () const |
void | destroyed (QObject *obj) |
void | objectNameChanged (const QString &objectName) |
QObject * | parent () const |
bool | inherits (const char *className) const |
void | deleteLater () |
Properties | |
QString | name |
Human-readable name of the Environment. More... | |
QQmlListProperty< LevelInfo > | levelInfos |
QML mutable list of levels that compose the Environment. More... | |
QString | bgmTrack |
Name of sound asset file to be played in a loop as background music. More... | |
QString | screenshotFileName |
Name of image asset file for the Environment screenshot / thumbnail. More... | |
QString | achievementToUnlockOnPassing |
Name of the achievement to unlock upon "passing" the environment, which is defined as minimally earning 1 star on each level in the environment. More... | |
QString | achievementToUnlockOnCompletion |
Name of the achievement to unlock upon "completing" the environment, which is defined as minimally earning 3 stars on each level in the environment. More... | |
QStringList | achievementsToRevealOnPassing |
Names of the achievements to reveal upon "passing" the environment, which is defined as minimally earning 1 star on each level in the environment. More... | |
LevelProgression | levelProgression |
LevelProgression to which this LevelInfo belongs, or nullptr if defined out of the context of a LevelProgression. More... | |
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objectName | |
Additional Inherited Members | |
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QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
bool | disconnect (const QMetaObject::Connection &connection) |
bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
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QObject * | sender () const |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
virtual void | childEvent (QChildEvent *event) |
virtual void | customEvent (QEvent *event) |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
Grouping of related LevelInfos together into an logical, ordered list.
This class also contains metadata that defines the Environment and can be used for loading or displaying of it.
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explicit |
Constructs an Environment.
parent | Parent object |
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signal |
Emitted when achievementsToRevealOnPassing changes.
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signal |
Emitted when achievementToUnlockOnCompletion changes.
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signal |
Emitted when achievementToUnlockOnPassing changes.
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signal |
Emitted when bgmTrack changes.
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inline |
Returns achievementsToRevealOnPassing.
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inline |
Returns achievementsToRevealOnPassing.
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inline |
Returns achievementToUnlockOnCompletion.
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inline |
Returns achievementToUnlockOnPassing.
Q_INVOKABLE int Environment::getIndexOfLevelInfo | ( | const QString & | levelName | ) | const |
Returns levelInfos as a QList.
Returns levelInfos as a const
QList.
QQmlListProperty<LevelInfo> Environment::getLevelInfosListProperty | ( | ) |
Returns levelInfos.
LevelProgression* Environment::getLevelProgression | ( | ) | const |
Returns levelProgression.
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inline |
Returns screenshotFileName.
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signal |
Emitted when levelInfos changes.
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signal |
Emitted when name changes.
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signal |
Emitted when screenshotFileName changes.
void Environment::setAchievementsToRevealOnPassing | ( | const QStringList & | value | ) |
Sets achievementsToRevealOnPassing.
value | List of strings to set achievementsToRevealOnPassing to |
void Environment::setAchievementToUnlockOnCompletion | ( | const QString & | value | ) |
Sets achievementToUnlockOnCompletion.
value | String to set achievementToUnlockOnCompletion to |
void Environment::setAchievementToUnlockOnPassing | ( | const QString & | value | ) |
Sets achievementToUnlockOnPassing.
value | String to set achievementToUnlockOnPassing to |
void Environment::setBGMTrack | ( | const QString & | value | ) |
void Environment::setScreenshotFileName | ( | const QString & | value | ) |
Sets screenshotFileName.
value | String to set screenshotFileName to |
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readwrite |
Names of the achievements to reveal upon "passing" the environment, which is defined as minimally earning 1 star on each level in the environment.
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readwrite |
Name of the achievement to unlock upon "completing" the environment, which is defined as minimally earning 3 stars on each level in the environment.
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readwrite |
Name of the achievement to unlock upon "passing" the environment, which is defined as minimally earning 1 star on each level in the environment.
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readwrite |
Name of sound asset file to be played in a loop as background music.
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read |
QML mutable list of levels that compose the Environment.
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read |
LevelProgression to which this LevelInfo belongs, or nullptr
if defined out of the context of a LevelProgression.
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readwrite |
Human-readable name of the Environment.
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readwrite |
Name of image asset file for the Environment screenshot / thumbnail.