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Signals | Public Member Functions | Properties | List of all members

Wrapper around a b2ParticleSystem, which represents an independent layer of particles. More...

Inheritance diagram for ParticleLayer:
QObject

Signals

void radiusChanged ()
 Emitted when radius changes. More...
 
void densityChanged ()
 Emitted when density changes. More...
 
void gravityScaleChanged ()
 Emitted when gravityScale changes. More...
 

Public Member Functions

 ParticleLayer (QObject *parent=nullptr)
 Construct a new ParticleLayer, and also construct a corresponding b2ParticleSystem. More...
 
float getRadius () const
 Returns radius. More...
 
void setRadius (float value)
 Sets radius. More...
 
float getDensity () const
 Returns density. More...
 
void setDensity (float value)
 Sets density. More...
 
float getGravityScale () const
 Returns gravityScale. More...
 
void setGravityScale (float value)
 Sets gravityScale. More...
 
b2ParticleSystem * getParticleSystem () const
 Returns the underlying b2ParticleSystem. More...
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
virtual const QMetaObjectmetaObject () const
 
QString objectName () const
 
void setObjectName (const QString &name)
 
bool isWidgetType () const
 
bool isWindowType () const
 
bool signalsBlocked () const
 
bool blockSignals (bool block)
 
QThreadthread () const
 
void moveToThread (QThread *targetThread)
 
int startTimer (int interval, Qt::TimerType timerType)
 
void killTimer (int id)
 
findChild (const QString &name, QFlags< Qt::FindChildOption > options) const
 
QList< T > findChildren (const QString &name, QFlags< Qt::FindChildOption > options) const
 
QList< T > findChildren (const QRegExp &regExp, QFlags< Qt::FindChildOption > options) const
 
QList< T > findChildren (const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const
 
const QObjectList & children () const
 
void setParent (QObject *parent)
 
void installEventFilter (QObject *filterObj)
 
void removeEventFilter (QObject *obj)
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
bool disconnect (const char *signal, const QObject *receiver, const char *method) const
 
bool disconnect (const QObject *receiver, const char *method) const
 
void dumpObjectTree ()
 
void dumpObjectInfo ()
 
bool setProperty (const char *name, const QVariant &value)
 
QVariant property (const char *name) const
 
QList< QByteArraydynamicPropertyNames () const
 
void destroyed (QObject *obj)
 
void objectNameChanged (const QString &objectName)
 
QObjectparent () const
 
bool inherits (const char *className) const
 
void deleteLater ()
 

Properties

float radius
 Radius of particles in this layer, corresponding to b2ParticleSystem::SetRadius(). More...
 
float density
 Density of particles in this layer, corresponding to b2ParticleSystem::SetDensity(). More...
 
float gravityScale
 Scaling factor on gravity affecting particles in this layer, corresponding to b2ParticleSystem::SetGravityScale(). More...
 
- Properties inherited from QObject
 objectName
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, Functor functor)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
bool disconnect (const QMetaObject::Connection &connection)
 
bool disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 
virtual void childEvent (QChildEvent *event)
 
virtual void customEvent (QEvent *event)
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 

Detailed Description

Wrapper around a b2ParticleSystem, which represents an independent layer of particles.

Each b2ParticleSystem contains an independent particle simulation, and can have independent physical properties like radius and density. Particles on different layers do not interact.

Constructor & Destructor Documentation

ParticleLayer::ParticleLayer ( QObject parent = nullptr)
explicit

Construct a new ParticleLayer, and also construct a corresponding b2ParticleSystem.

Parameters
parentParent object

Member Function Documentation

void ParticleLayer::densityChanged ( )
signal

Emitted when density changes.

float ParticleLayer::getDensity ( ) const

Returns density.

float ParticleLayer::getGravityScale ( ) const

Returns gravityScale.

b2ParticleSystem* ParticleLayer::getParticleSystem ( ) const
inline

Returns the underlying b2ParticleSystem.

float ParticleLayer::getRadius ( ) const

Returns radius.

void ParticleLayer::gravityScaleChanged ( )
signal

Emitted when gravityScale changes.

void ParticleLayer::radiusChanged ( )
signal

Emitted when radius changes.

void ParticleLayer::setDensity ( float  value)

Sets density.

Parameters
valueFloat to set density to
void ParticleLayer::setGravityScale ( float  value)

Sets gravityScale.

Parameters
valueFloat to set gravityScale to
void ParticleLayer::setRadius ( float  value)

Sets radius.

Parameters
valueFloat to set radius to

Property Documentation

float ParticleLayer::density
readwrite

Density of particles in this layer, corresponding to b2ParticleSystem::SetDensity().

float ParticleLayer::gravityScale
readwrite

Scaling factor on gravity affecting particles in this layer, corresponding to b2ParticleSystem::SetGravityScale().

float ParticleLayer::radius
readwrite

Radius of particles in this layer, corresponding to b2ParticleSystem::SetRadius().