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VoltAir
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QObjects that can be instantiated in QML.
More...
Classes | |
| class | PolygonMesh |
| Class storing a renderable mesh, instantiable from QML. More... | |
| class | PolygonVertexAttributeArray |
| Class storing the values in a vertex attribute array, instantiable from QML. More... | |
| class | Logic |
| Non-visual entities in the QML item tree that define behavior for their parent Actor. More... | |
| class | ContactEvent |
| Raised when two Bodys begin or end contact with each other. More... | |
| class | InterpolationLogic |
| Interpolates target's targetProperty value between beginValue and endValue. More... | |
| class | JavaScriptLogic |
| Extends Logic to include custom behavior defined via JavaScript code in Qml files. More... | |
| class | StopwatchLogic |
| Defines a stopwatch which triggers any callbacks connected to timeElapsed() after time game-time seconds have elapsed. More... | |
| class | Trigger |
| Listens for one or more events (TriggerEvent) and calls an event handler (handleEvent()) in response to received events. More... | |
| class | ContactTrigger |
| Listens to ContactEvents between the parent Actor's Body and another body of the specified ActorType. More... | |
| class | ParticleLayer |
Wrapper around a b2ParticleSystem, which represents an independent layer of particles. More... | |
QObjects that can be instantiated in QML.