VoltAir
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QObjects
that can be instantiated in QML.
More...
Classes | |
class | PolygonMesh |
Class storing a renderable mesh, instantiable from QML. More... | |
class | PolygonVertexAttributeArray |
Class storing the values in a vertex attribute array, instantiable from QML. More... | |
class | Logic |
Non-visual entities in the QML item tree that define behavior for their parent Actor. More... | |
class | ContactEvent |
Raised when two Bodys begin or end contact with each other. More... | |
class | InterpolationLogic |
Interpolates target's targetProperty value between beginValue and endValue. More... | |
class | JavaScriptLogic |
Extends Logic to include custom behavior defined via JavaScript code in Qml files. More... | |
class | StopwatchLogic |
Defines a stopwatch which triggers any callbacks connected to timeElapsed() after time game-time seconds have elapsed. More... | |
class | Trigger |
Listens for one or more events (TriggerEvent) and calls an event handler (handleEvent()) in response to received events. More... | |
class | ContactTrigger |
Listens to ContactEvents between the parent Actor's Body and another body of the specified ActorType. More... | |
class | ParticleLayer |
Wrapper around a b2ParticleSystem , which represents an independent layer of particles. More... | |
QObjects
that can be instantiated in QML.