VoltAir
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Interpolates target's targetProperty value between beginValue and endValue. More...
Public Types | |
enum | State { Paused = 0, Forward, Backward } |
State of the interpolation. More... | |
Signals | |
void | targetChanged () |
Emitted when target changes. More... | |
void | targetPropertyChanged () |
Emitted when targetProperty changes. More... | |
void | beginValueChanged () |
Emitted when beginValue changes. More... | |
void | endValueChanged () |
Emitted when endValue changes. More... | |
void | forwardDurationChanged () |
Emitted when forwardDuration changes. More... | |
void | backwardDurationChanged () |
Emitted when backwardDuration changes. More... | |
void | smoothingChanged () |
Emitted when smoothing changes. More... | |
void | stateChanged () |
Emitted when state changes. More... | |
void | interpolatingSoundChanged () |
Emitted when interpolatingSound changes. More... | |
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void | activeChanged () |
Emitted when active changes. More... | |
Public Member Functions | |
InterpolationLogic (QObject *parent=nullptr) | |
Constructs an InterpolationLogic. More... | |
QObject * | getTarget () const |
Returns target. More... | |
void | setTarget (QObject *value) |
Sets target. More... | |
const QString & | getTargetProperty () const |
Returns targetProperty. More... | |
void | setTargetProperty (const QString &value) |
Sets targetProperty. More... | |
QVariant | getBeginValue () const |
Returns beginValue. More... | |
void | setBeginValue (QVariant value) |
Sets beginValue. More... | |
QVariant | getEndValue () const |
Returns endValue. More... | |
void | setEndValue (QVariant value) |
Sets endValue. More... | |
float | getForwardDuration () const |
Returns forwardDuration. More... | |
void | setForwardDuration (float value) |
Sets forwardDuration. More... | |
float | getBackwardDuration () const |
Returns backwardDuration. More... | |
void | setBackwardDuration (float value) |
Sets backwardDuration. More... | |
float | getSmoothing () const |
Returns smoothing. More... | |
void | setSmoothing (float value) |
Sets smoothing. More... | |
State | getState () const |
Returns state. More... | |
void | setState (State value) |
Sets state. More... | |
const QString & | getInterpolatingSound () const |
Returns interpolatingSound. More... | |
void | setInterpolatingSound (const QString &value) |
Sets interpolatingSound. More... | |
virtual void | init () override |
Resolves target and targetProperty. More... | |
virtual void | update () override |
Performs an Engine::TIME_STEP_S based step in the interpolation if state is not InterpolationLogic::Paused. More... | |
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Logic (QObject *parent=nullptr) | |
Constructs a Logic. More... | |
Actor * | getActor () const |
Returns actor. More... | |
bool | isActive () const |
Returns active. More... | |
void | setActive (bool value) |
Sets active. More... | |
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QObject (QObject *parent) | |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
virtual const QMetaObject * | metaObject () const |
QString | objectName () const |
void | setObjectName (const QString &name) |
bool | isWidgetType () const |
bool | isWindowType () const |
bool | signalsBlocked () const |
bool | blockSignals (bool block) |
QThread * | thread () const |
void | moveToThread (QThread *targetThread) |
int | startTimer (int interval, Qt::TimerType timerType) |
void | killTimer (int id) |
T | findChild (const QString &name, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QString &name, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QRegExp ®Exp, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const |
const QObjectList & | children () const |
void | setParent (QObject *parent) |
void | installEventFilter (QObject *filterObj) |
void | removeEventFilter (QObject *obj) |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) const |
bool | disconnect (const QObject *receiver, const char *method) const |
void | dumpObjectTree () |
void | dumpObjectInfo () |
bool | setProperty (const char *name, const QVariant &value) |
QVariant | property (const char *name) const |
QList< QByteArray > | dynamicPropertyNames () const |
void | destroyed (QObject *obj) |
void | objectNameChanged (const QString &objectName) |
QObject * | parent () const |
bool | inherits (const char *className) const |
void | deleteLater () |
Properties | |
QObject | target |
Target object whose targetProperty value will be interpolated. More... | |
QString | targetProperty |
Q_PROPERTY of target whose value will be interpolated. More... | |
QVariant | beginValue |
Value at which to start the interpolation of target's targetProperty. More... | |
QVariant | endValue |
Value at which to end the interpolation of target's targetProperty. More... | |
float | forwardDuration |
Time, in seconds, over which to perform the InterpolationLogic::Forward interpolation. More... | |
float | backwardDuration |
Time, in seconds, over which to perform the InterpolationLogic::Backward interpolation. More... | |
float | smoothing |
Factor between linear and smooth interpolation. More... | |
State | state |
Current state of the interpolation. More... | |
QString | interpolatingSound |
Name of sound asset to play and loop while interpolating. More... | |
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Actor | actor |
Parent actor that is affected by this Logic's behavior. More... | |
bool | active |
Whether or not Engine calls update() on this Logic during the Engine::LOGICS_PHASE. More... | |
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objectName | |
Additional Inherited Members | |
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QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
bool | disconnect (const QMetaObject::Connection &connection) |
bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
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QObject * | sender () const |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
virtual void | childEvent (QChildEvent *event) |
virtual void | customEvent (QEvent *event) |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
Interpolates target's targetProperty value between beginValue and endValue.
QMetaType::Bool
QMetaType::Double
QMetaType::Float
QMetaType::Int
QMetaType::QPointF
State of the interpolation.
Enumerator | |
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Paused |
Interpolation is currently paused, not changing targetProperty on update(). |
Forward |
Currently interpolating targetProperty from beginValue to endValue. |
Backward |
Currently interpolating targetProperty from endValue to beginValue. |
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explicit |
Constructs an InterpolationLogic.
parent | Parent object |
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signal |
Emitted when backwardDuration changes.
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signal |
Emitted when beginValue changes.
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signal |
Emitted when endValue changes.
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signal |
Emitted when forwardDuration changes.
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inline |
Returns backwardDuration.
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inline |
Returns beginValue.
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inline |
Returns forwardDuration.
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inline |
Returns interpolatingSound.
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inline |
Returns smoothing.
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inline |
Returns targetProperty.
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overridevirtual |
Resolves target and targetProperty.
Specifically, if targetProperty is of the form where it's prefixed by a period-separated list of sub-QObjects
(e.g. target: actor15
, property: body.width
), this module makes the appropriate transformation to where it is no longer implicitly referencing these sub-QObjects
(e.g. target: actor15.body
, property: width
. Furthermore, this function also compensates for the fact that targetProperty may have a non-QObject
, non-primitive element of the list that needs to be part of the targetProperty. For instance, target: actor15
, property: body.linearVelocity.x
would be parsed to actor15.body
, property: linearVelocity
, with special handling for x
sub-component.
Reimplemented from Logic.
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signal |
Emitted when interpolatingSound changes.
void InterpolationLogic::setBackwardDuration | ( | float | value | ) |
Sets backwardDuration.
value | Seconds to set backwardDuration to |
void InterpolationLogic::setBeginValue | ( | QVariant | value | ) |
Sets beginValue.
value | Value to set beginValue to |
void InterpolationLogic::setEndValue | ( | QVariant | value | ) |
void InterpolationLogic::setForwardDuration | ( | float | value | ) |
Sets forwardDuration.
value | Seconds to set forwardDuration to |
void InterpolationLogic::setInterpolatingSound | ( | const QString & | value | ) |
Sets interpolatingSound.
value | String to set interpolatingSound to |
void InterpolationLogic::setSmoothing | ( | float | value | ) |
void InterpolationLogic::setTarget | ( | QObject * | value | ) |
void InterpolationLogic::setTargetProperty | ( | const QString & | value | ) |
Sets targetProperty.
value | String to set targetProperty to |
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signal |
Emitted when smoothing changes.
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signal |
Emitted when state changes.
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signal |
Emitted when target changes.
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signal |
Emitted when targetProperty changes.
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overridevirtual |
Performs an Engine::TIME_STEP_S based step in the interpolation if state is not InterpolationLogic::Paused.
Reimplemented from Logic.
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readwrite |
Time, in seconds, over which to perform the InterpolationLogic::Backward interpolation.
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readwrite |
Value at which to start the interpolation of target's targetProperty.
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readwrite |
Value at which to end the interpolation of target's targetProperty.
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readwrite |
Time, in seconds, over which to perform the InterpolationLogic::Forward interpolation.
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readwrite |
Name of sound asset to play and loop while interpolating.
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readwrite |
Factor between linear and smooth interpolation.
0.0f
is entirely linear interpolation, and 1.0f
is entirely smooth (achieved via Util::smoothstep()), which gives the interpolation the strongest easing-in and out.
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readwrite |
Current state of the interpolation.
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readwrite |
Target object whose targetProperty value will be interpolated.