VoltAir
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Non-visual entities in the QML item tree that define behavior for their parent Actor. More...
Signals | |
void | activeChanged () |
Emitted when active changes. More... | |
Public Member Functions | |
Logic (QObject *parent=nullptr) | |
Constructs a Logic. More... | |
Actor * | getActor () const |
Returns actor. More... | |
bool | isActive () const |
Returns active. More... | |
void | setActive (bool value) |
Sets active. More... | |
virtual void | init () |
Performs initialization of this Logic. More... | |
virtual void | update () |
Performs the update (i.e. execution of behavior) of this Logic. More... | |
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QObject (QObject *parent) | |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
virtual const QMetaObject * | metaObject () const |
QString | objectName () const |
void | setObjectName (const QString &name) |
bool | isWidgetType () const |
bool | isWindowType () const |
bool | signalsBlocked () const |
bool | blockSignals (bool block) |
QThread * | thread () const |
void | moveToThread (QThread *targetThread) |
int | startTimer (int interval, Qt::TimerType timerType) |
void | killTimer (int id) |
T | findChild (const QString &name, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QString &name, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QRegExp ®Exp, QFlags< Qt::FindChildOption > options) const |
QList< T > | findChildren (const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const |
const QObjectList & | children () const |
void | setParent (QObject *parent) |
void | installEventFilter (QObject *filterObj) |
void | removeEventFilter (QObject *obj) |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) const |
bool | disconnect (const QObject *receiver, const char *method) const |
void | dumpObjectTree () |
void | dumpObjectInfo () |
bool | setProperty (const char *name, const QVariant &value) |
QVariant | property (const char *name) const |
QList< QByteArray > | dynamicPropertyNames () const |
void | destroyed (QObject *obj) |
void | objectNameChanged (const QString &objectName) |
QObject * | parent () const |
bool | inherits (const char *className) const |
void | deleteLater () |
Properties | |
Actor | actor |
Parent actor that is affected by this Logic's behavior. More... | |
bool | active |
Whether or not Engine calls update() on this Logic during the Engine::LOGICS_PHASE. More... | |
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objectName | |
Additional Inherited Members | |
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QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
bool | disconnect (const QMetaObject::Connection &connection) |
bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
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QObject * | sender () const |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
virtual void | childEvent (QChildEvent *event) |
virtual void | customEvent (QEvent *event) |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
Non-visual entities in the QML item tree that define behavior for their parent Actor.
Logics are initialized in the first Engine::LOGICS_PHASE and are then evaluated through a call to update() on each subsequent Engine::LOGICS_PHASE.
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inlineexplicit |
Constructs a Logic.
parent | Parent object |
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signal |
Emitted when active changes.
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virtual |
Performs initialization of this Logic.
Reimplemented in EmitterLogic, InterpolationLogic, CameraMovementLogic, MagneticAttractorLogic, PickupLogic, ContactTrigger, WaterBodyLogic, AcceleratorLogic, JavaScriptLogic, and GameInputLogic.
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inline |
Returns active.
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virtual |
Performs the update (i.e. execution of behavior) of this Logic.
true
. Reimplemented in EmitterLogic, InterpolationLogic, RollingMovementLogic, CameraMovementLogic, MagneticAttractorLogic, ParticleEmitterLogic, ActorEmitterLogic, MagneticHighlightLogic, WaterBodyLogic, AcceleratorLogic, StopwatchLogic, GameInputLogic, JavaScriptLogic, and Trigger.
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readwrite |
Whether or not Engine calls update() on this Logic during the Engine::LOGICS_PHASE.