VoltAir
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Groups Pages
Public Member Functions | Protected Member Functions | List of all members

Listens for one or more events (TriggerEvent) and calls an event handler (handleEvent()) in response to received events. More...

Inheritance diagram for Trigger:
Logic QObject ContactTrigger

Public Member Functions

virtual void update () override
 Processes queued TriggerEvents, firing handleEvent() for each. More...
 
- Public Member Functions inherited from Logic
 Logic (QObject *parent=nullptr)
 Constructs a Logic. More...
 
ActorgetActor () const
 Returns actor. More...
 
bool isActive () const
 Returns active. More...
 
void setActive (bool value)
 Sets active. More...
 
virtual void init ()
 Performs initialization of this Logic. More...
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
virtual const QMetaObjectmetaObject () const
 
QString objectName () const
 
void setObjectName (const QString &name)
 
bool isWidgetType () const
 
bool isWindowType () const
 
bool signalsBlocked () const
 
bool blockSignals (bool block)
 
QThreadthread () const
 
void moveToThread (QThread *targetThread)
 
int startTimer (int interval, Qt::TimerType timerType)
 
void killTimer (int id)
 
findChild (const QString &name, QFlags< Qt::FindChildOption > options) const
 
QList< T > findChildren (const QString &name, QFlags< Qt::FindChildOption > options) const
 
QList< T > findChildren (const QRegExp &regExp, QFlags< Qt::FindChildOption > options) const
 
QList< T > findChildren (const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const
 
const QObjectList & children () const
 
void setParent (QObject *parent)
 
void installEventFilter (QObject *filterObj)
 
void removeEventFilter (QObject *obj)
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
bool disconnect (const char *signal, const QObject *receiver, const char *method) const
 
bool disconnect (const QObject *receiver, const char *method) const
 
void dumpObjectTree ()
 
void dumpObjectInfo ()
 
bool setProperty (const char *name, const QVariant &value)
 
QVariant property (const char *name) const
 
QList< QByteArraydynamicPropertyNames () const
 
void destroyed (QObject *obj)
 
void objectNameChanged (const QString &objectName)
 
QObjectparent () const
 
bool inherits (const char *className) const
 
void deleteLater ()
 

Protected Member Functions

void queueEvent (TriggerEvent *event)
 Enqueues a TriggerEvent for processing in the next game update. More...
 
virtual void handleEvent (TriggerEvent *event)
 Responds to a TriggerEvent. More...
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 
virtual void childEvent (QChildEvent *event)
 
virtual void customEvent (QEvent *event)
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 

Additional Inherited Members

- Signals inherited from Logic
void activeChanged ()
 Emitted when active changes. More...
 
- Static Public Member Functions inherited from QObject
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, Functor functor)
 
QMetaObject::Connection connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
bool disconnect (const QMetaObject::Connection &connection)
 
bool disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method)
 
- Properties inherited from Logic
Actor actor
 Parent actor that is affected by this Logic's behavior. More...
 
bool active
 Whether or not Engine calls update() on this Logic during the Engine::LOGICS_PHASE. More...
 
- Properties inherited from QObject
 objectName
 

Detailed Description

Listens for one or more events (TriggerEvent) and calls an event handler (handleEvent()) in response to received events.

Member Function Documentation

virtual void Trigger::handleEvent ( TriggerEvent event)
protectedvirtual

Responds to a TriggerEvent.

Note
The default implementation delegates by invoking the JavaScript method "handleEvent" if present on this QObject. This method can do a custom response to the TriggerEvent fired. For example, this happens in TriggerArea.
Parameters
eventTriggerEvent to respond to
void Trigger::queueEvent ( TriggerEvent event)
protected

Enqueues a TriggerEvent for processing in the next game update.

Ownership (parent) of the TriggerEvent object is transferred to this class.

Parameters
eventTriggerEvent to queue
virtual void Trigger::update ( )
overridevirtual

Processes queued TriggerEvents, firing handleEvent() for each.

Reimplemented from Logic.