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VoltAir
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Menu displayed when the game is paused. More...
Signals | |
| void | resumeRequested () |
| Emitted when the player chooses to resume the game. More... | |
| void | changeLevelProgressionRequested () |
| Emitted when the player chooses to return to the main menu. More... | |
| void | changeLevelRequested () |
| Emitted when the player chooses to return to the level selection menu. More... | |
| void | showAchievementsRequested () |
| Emitted when the player chooses to show their achievements. More... | |
| void | signIntoCloudRequested () |
| Emitted when the player chooses to sign-in to Google Play Games Services. More... | |
| void | quitDialogRequested () |
| Emitted when the player chooses to open the quit ConfirmDialog. More... | |
| void | muteBGMRequested () |
| Emitted when the player chooses to mute the background music. More... | |
| void | unmuteBGMRequested () |
| Emitted when the player chooses to unmute the background music. More... | |
Signals inherited from UiComponent | |
| void | showCompleted () |
| Emitted when the UiComponent has completely shown. More... | |
| void | hideCompleted () |
| Emitted when the UiComponent has completely hidden. More... | |
Signals inherited from KeyNavFocusArea | |
| void | pressed () |
| Emitted when this area receives a button press. More... | |
| void | released () |
| Emitted when this area receives a button release. More... | |
| void | escaped () |
| Emitted when a back navigation event occurs. More... | |
Properties | |
| bool | signedIntoCloud |
| Whether or not the player has signed in to Google Play Games Services. More... | |
| bool | bgmMuted |
| Whether or not the background music is currently muted. More... | |
Properties inherited from UiComponent | |
| string | showState |
| State transitioned to when show() is called. More... | |
| string | hideState |
| State transitioned to when hide() is called. More... | |
| int | showDuration |
| Time, in milliseconds, that the UiComponent takes to show. More... | |
| int | hideDuration |
| Time, in milliseconds, that the UiComponent takes to hide. More... | |
| bool | showing |
| Whether or not the UiComponent is shown or is transitioning to the showState. More... | |
| bool | shouldGainFocus |
| Whether or not the UiComponent should gain focus when shown. More... | |
| Item | returnFocusTo |
| Item that the component returns focus to if this UiComponent gained focus previously. More... | |
Properties inherited from KeyNavFocusArea | |
| Item | focusUp |
Item to transfer focus to upon an "up" press. More... | |
| Item | focusDown |
Item to transfer focus to upon an "down" press. More... | |
| Item | focusLeft |
Item to transfer focus to upon an "left" press. More... | |
| Item | focusRight |
Item to transfer focus to upon an "right" press. More... | |
| bool | captureBackNavigation |
| Whether or not the back button event is handled. More... | |
| int | backNavigationMode |
| Mode that determines what keys behave as back buttons. More... | |
Additional Inherited Members | |
Public Member Functions inherited from UiComponent | |
| void | show (int time) |
Shows the UiComponent over time milliseconds. More... | |
| void | hide (int time) |
Hides the UiComponent over time milliseconds. More... | |
Menu displayed when the game is paused.
The menu allows the player to go to the main menu, level selection menu, sign-in to Google Play Games Services, show achievements, quit, or resume their game.
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signal |
Emitted when the player chooses to return to the main menu.
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signal |
Emitted when the player chooses to return to the level selection menu.
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signal |
Emitted when the player chooses to mute the background music.
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signal |
Emitted when the player chooses to open the quit ConfirmDialog.
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signal |
Emitted when the player chooses to resume the game.
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signal |
Emitted when the player chooses to show their achievements.
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signal |
Emitted when the player chooses to sign-in to Google Play Games Services.
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signal |
Emitted when the player chooses to unmute the background music.
| bool PauseMenu::bgmMuted |
Whether or not the background music is currently muted.
| bool PauseMenu::signedIntoCloud |
Whether or not the player has signed in to Google Play Games Services.