|
| ParallaxTransformItem (QQuickItem *parent=0) |
| Construct a ParallaxTransformItem. More...
|
|
float | getZDepth () const |
| Returns zDepth. More...
|
|
void | setZDepth (float value) |
| Sets zDepth. More...
|
|
| QQuickItem (QQuickItem *parent) |
|
QQuickWindow * | window () const |
|
QQuickItem * | parentItem () const |
|
void | setParentItem (QQuickItem *parent) |
|
void | stackBefore (const QQuickItem *sibling) |
|
void | stackAfter (const QQuickItem *sibling) |
|
QRectF | childrenRect () |
|
QList< QQuickItem * > | childItems () const |
|
bool | clip () const |
|
void | setClip (bool) |
|
QString | state () const |
|
void | setState (const QString &) |
|
qreal | baselineOffset () const |
|
void | setBaselineOffset (qreal) |
|
qreal | x () const |
|
qreal | y () const |
|
void | setX (qreal) |
|
void | setY (qreal) |
|
qreal | width () const |
|
void | setWidth (qreal) |
|
void | resetWidth () |
|
void | setImplicitWidth (qreal) |
|
qreal | implicitWidth () const |
|
qreal | height () const |
|
void | setHeight (qreal) |
|
void | resetHeight () |
|
void | setImplicitHeight (qreal) |
|
qreal | implicitHeight () const |
|
TransformOrigin | transformOrigin () const |
|
void | setTransformOrigin (TransformOrigin) |
|
qreal | z () const |
|
void | setZ (qreal) |
|
qreal | rotation () const |
|
void | setRotation (qreal) |
|
qreal | scale () const |
|
void | setScale (qreal) |
|
qreal | opacity () const |
|
void | setOpacity (qreal) |
|
bool | isVisible () const |
|
void | setVisible (bool) |
|
bool | isEnabled () const |
|
void | setEnabled (bool) |
|
bool | smooth () const |
|
void | setSmooth (bool) |
|
bool | activeFocusOnTab () const |
|
void | setActiveFocusOnTab (bool) |
|
bool | antialiasing () const |
|
void | setAntialiasing (bool) |
|
void | resetAntialiasing () |
|
Flags | flags () const |
|
void | setFlag (Flag flag, bool enabled) |
|
void | setFlags (QFlags< QQuickItem::Flag > flags) |
|
bool | hasActiveFocus () const |
|
bool | hasFocus () const |
|
void | setFocus (bool) |
|
void | setFocus (bool focus, Qt::FocusReason reason) |
|
bool | isFocusScope () const |
|
QQuickItem * | scopedFocusItem () const |
|
Qt::MouseButtons | acceptedMouseButtons () const |
|
void | setAcceptedMouseButtons (Qt::MouseButtons buttons) |
|
bool | acceptHoverEvents () const |
|
void | setAcceptHoverEvents (bool enabled) |
|
QCursor | cursor () const |
|
void | setCursor (const QCursor &cursor) |
|
void | unsetCursor () |
|
void | grabMouse () |
|
void | ungrabMouse () |
|
bool | keepMouseGrab () const |
|
void | setKeepMouseGrab (bool keep) |
|
bool | filtersChildMouseEvents () const |
|
void | setFiltersChildMouseEvents (bool filter) |
|
void | grabTouchPoints (const QVector< int > &ids) |
|
void | ungrabTouchPoints () |
|
bool | keepTouchGrab () const |
|
void | setKeepTouchGrab (bool keep) |
|
virtual bool | contains (const QPointF &point) const |
|
QPointF | mapToItem (const QQuickItem *item, const QPointF &point) const |
|
QPointF | mapToScene (const QPointF &point) const |
|
QRectF | mapRectToItem (const QQuickItem *item, const QRectF &rect) const |
|
QRectF | mapRectToScene (const QRectF &rect) const |
|
QPointF | mapFromItem (const QQuickItem *item, const QPointF &point) const |
|
QPointF | mapFromScene (const QPointF &point) const |
|
QRectF | mapRectFromItem (const QQuickItem *item, const QRectF &rect) const |
|
QRectF | mapRectFromScene (const QRectF &rect) const |
|
void | polish () |
|
void | forceActiveFocus () |
|
void | forceActiveFocus (Qt::FocusReason reason) |
|
QQuickItem * | nextItemInFocusChain (bool forward) |
|
QQuickItem * | childAt (qreal x, qreal y) const |
|
virtual QVariant | inputMethodQuery (Qt::InputMethodQuery query) const |
|
virtual bool | isTextureProvider () const |
|
virtual QSGTextureProvider * | textureProvider () const |
|
void | update () |
|
void | windowChanged (QQuickWindow *window) |
|
| QObject (QObject *parent) |
|
virtual bool | eventFilter (QObject *watched, QEvent *event) |
|
virtual const QMetaObject * | metaObject () const |
|
QString | objectName () const |
|
void | setObjectName (const QString &name) |
|
bool | isWidgetType () const |
|
bool | isWindowType () const |
|
bool | signalsBlocked () const |
|
bool | blockSignals (bool block) |
|
QThread * | thread () const |
|
void | moveToThread (QThread *targetThread) |
|
int | startTimer (int interval, Qt::TimerType timerType) |
|
void | killTimer (int id) |
|
T | findChild (const QString &name, QFlags< Qt::FindChildOption > options) const |
|
QList< T > | findChildren (const QString &name, QFlags< Qt::FindChildOption > options) const |
|
QList< T > | findChildren (const QRegExp ®Exp, QFlags< Qt::FindChildOption > options) const |
|
QList< T > | findChildren (const QRegularExpression &re, QFlags< Qt::FindChildOption > options) const |
|
const QObjectList & | children () const |
|
void | setParent (QObject *parent) |
|
void | installEventFilter (QObject *filterObj) |
|
void | removeEventFilter (QObject *obj) |
|
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
|
bool | disconnect (const char *signal, const QObject *receiver, const char *method) const |
|
bool | disconnect (const QObject *receiver, const char *method) const |
|
void | dumpObjectTree () |
|
void | dumpObjectInfo () |
|
bool | setProperty (const char *name, const QVariant &value) |
|
QVariant | property (const char *name) const |
|
QList< QByteArray > | dynamicPropertyNames () const |
|
void | destroyed (QObject *obj) |
|
void | objectNameChanged (const QString &objectName) |
|
QObject * | parent () const |
|
bool | inherits (const char *className) const |
|
void | deleteLater () |
|
virtual void | classBegin ()=0 |
|
virtual void | componentComplete ()=0 |
|
|
QString | tr (const char *sourceText, const char *disambiguation, int n) |
|
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
|
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
|
QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
|
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
|
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
|
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
|
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
|
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
|
bool | disconnect (const QMetaObject::Connection &connection) |
|
bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
|
typedef | Flags |
|
QQuickItem which applies a translation to children, giving the illusion of parallax scrolling.
The amount of translation is computed by looking at the Camera's position relative to the current "parallax origin" (Camera::getParallaxOrigin()). The distance between the two is multiplied by the strength of parallax, and this object's zDepth. This gets us the offset amount. If the Camera is pointing directly at the parallax origin, then all objects, regardless of their depth, have zero offset. The strength of parallax is determined by Level::parallaxStrength. Separate strengths can be provided for x and y axes. The zDepth where no parallax is apparent is given by the constant REFERENCE_DEPTH.