TagConnectionStateMachine
public class TagConnectionStateMachine extends Object implements StateMachine
Constructors
TagConnectionStateMachine
public TagConnectionStateMachine(BluetoothDevice device, List<Revision> badFirmwareVersions, Function<BluetoothDevice> connectMethod, VidPidMid targetUjtFirmwareVidPid)
Creates a new instance of TagConnectionStateMachine.
Parameters
Name | Description |
---|---|
BluetoothDevice device
|
the device to connect to. |
List<Revision> badFirmwareVersions
|
|
Function<BluetoothDevice> connectMethod
|
a reference to BleAdapter.connect() |
VidPidMid targetUjtFirmwareVidPid
|
Methods
getState
public Signal<ConnectionState> getState()
ReturnValue
Name | Description |
---|---|
Signal<ConnectionState>
|
onStateEvent
public void onStateEvent(ConnectState state)
Parameters
Name | Description |
---|---|
ConnectState state
|
ReturnValue
Name | Description |
---|---|
void
|
connect
public void connect(boolean isUserInitiated)
Starts the connection process.
Parameters
Name | Description |
---|---|
boolean isUserInitiated
|
ReturnValue
Name | Description |
---|---|
void
|
destroy
public void destroy()
ReturnValue
Name | Description |
---|---|
void
|
A state machine for handling connecting to a tag. It receives events fromBleAdapterviaTagConnectionStateMachine. State changes can be observed viaTagConnectionStateMachine.
TagConnectionStateMachine has two child state machines. First events from onConnectStateEvent are forwarded to aTagPairingStateMachine. Once the tag is paired the child will be replaced with aProtocolInitializationStateMachine. TagConnectionStateMachine will emitConnectionState. When the connection has been established theConnectionStatewill be emitted with an instance of the connected tag.