search

goog.fx.Transition.EventType

Provided By
Typestring

Transition event types.

Values

BEGIN

Dispatched only when the animation starts from the beginning.

END

Dispatched when animation comes to the end of its duration OR stop is called.

FINISH

Dispatched only when animation comes to its end naturally.

PAUSE

Dispatched when an animation is paused.

PLAY

Dispatched when played for the first time OR when it is resumed.

RESUME

Dispatched only when animation is restarted after a pause.

STOP

Dispatched only when stop is called.