Here is a list of all documented class members with links to the class documentation for each member:
- r -
- radius
: CircleBody
, ParticleLayer
- radiusChanged()
: CircleBody
, ParticleLayer
- ratio
: GrayscaleShaderEffect
- reconnect()
: com.google.fpl.utils.GooglePlayServicesHelper
- REFERENCE_DEPTH
: ParallaxTransformItem
- refresh()
: SimpleListMenu
- registerDeviceConnectionListener()
: ControllerManager
- REGULAR
: Achievement
- released()
: KeyNavFocusArea
- reload()
: TerrainMaterials
- removeJoint()
: Body
- render()
: DebugRenderer
, ImageRenderer
, ParticleRendererItem
, RenderableInterface
, RenderList
, RenderNode
- RENDERING_PHASE
: Engine
- RenderList()
: RenderList
- replayLevelRequested()
: MultiPlayerScoringScreen
, SinglePlayerScoringScreen
- requestedMaxEntityCount
: EmitterLogic
- requestedMaxEntityCountChanged()
: EmitterLogic
- reset()
: ControllerManager
, PickupLogic
, PlayerManager
, PlayerProfile
, RenderList
, SinglePlayerHud
, SoundEffectInstance
, TerrainMaterialDef
- resetAchievementsRequested()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
- resetDecayTime()
: WaterParticle
- resetIcons()
: MultiTouchMenuIconManager
- resetSignInUserCancellations()
: com.google.fpl.utils.GooglePlayServicesHelper
- resetSpeed
: Bumper
- restitution
: Body
- restitutionChanged()
: Body
- resume()
: Engine
- resumeRequested()
: PauseMenu
, UiInternal
- returnFocusTo
: UiComponent
- reveal()
: Achievement
- revealAchievement()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, Game
, PlayerProfile
- RevoluteJoint()
: RevoluteJoint
- RIGHT
: PlayerManager
- rollingMovementLogic
: Robot
- rotation
: Graphic::RenderParameters
- routeControllerEvent()
: InputRouter