Here is a list of all documented class members with links to the class documentation for each member:
- u -
- unbind()
: DirectTexture
, Mesh
, MeshInstance
, Texture
- UNIT_INTERVAL_ACTION
: VirtualController
- UNKNOWN
: Achievement
- UNLOADED
: PlayerProfile
- unlock()
: Achievement
- unlockAchievement()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, Game
, PlayerProfile
- unlockAllLevels
: VoltAirLevelProgressionList
- unmuteBGMRequested()
: LevelSelectionMenu
, MultiPlayerScoringScreen
, PauseMenu
, SinglePlayerScoringScreen
, UiInternal
- unregisterDeviceConnectionListener()
: ControllerManager
- unselectedIconSource
: MenuIcon
- update()
: AcceleratorLogic
, ActorEmitterLogic
, CameraMovementLogic
, DebugMetricsMonitor
, EmitterLogic
, GameInputLogic
, InterpolationLogic
, JavaScriptLogic
, Logic
, MagneticAttractorLogic
, MagneticHighlightLogic
, ParticleEmitterLogic
, RollingMovementLogic
, StopwatchLogic
, Trigger
, WaterBodyLogic
, WaterParticle
, WaterParticleSet
- UPDATE_FREQUENCY
: Engine
- updateAfterPhysics()
: Body
- updateBeforePhysics()
: Body
- updatePaintNode()
: Camera
- updatePlayerScore()
: Game
, PlayerProfile
- updateRegion
: ParticleShaderParams
- updateState()
: InstancedShader
, SpriteShader
, TerrainShader
- updateTransform()
: Camera
- upload()
: Mesh
- useGameTime
: AnimatedImageRenderer
- useGameTimeChanged()
: AnimatedImageRenderer