Here is a list of all documented class members with links to the class documentation for each member:
- i -
- iconHeight
: MultiTouchMenuIcon
- iconHorizontalOffset
: MultiTouchMenuIcon
- iconImageHorizontalOffset
: MultiTouchMenuIcon
- iconImageVerticalOffset
: MultiTouchMenuIcon
- icons
: MultiTouchMenuIconManager
- iconSource
: MultiTouchMenuIcon
- iconVerticalOffset
: MultiTouchMenuIcon
- iconWidth
: MultiTouchMenuIcon
- ImageRenderer()
: ImageRenderer
- inAttractorRange
: MagneticHighlightLogic
- inAttractorRangeChanged()
: MagneticHighlightLogic
- increment()
: Achievement
- incrementAchievement()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, Game
, PlayerProfile
- INCREMENTAL
: Achievement
- init()
: AcceleratorLogic
, CameraMovementLogic
, ContactTrigger
, EmitterLogic
, Engine
, Game
, GameInputLogic
, InterpolationLogic
, JavaScriptLogic
, Logic
, MagneticAttractorLogic
, PickupLogic
, WaterBodyLogic
- initialState
: Ui
- InputArea()
: InputArea
- inputForce
: Robot
- InputRouter()
: InputRouter
- inputs
: TriggerArea
- InputScheme()
: InputScheme< Input >
- InstancedShader()
: InstancedShader
- InstancedShaderBase()
: InstancedShaderBase< TShaderImpl >
- instantFps
: DebugMetricsMonitor
- interpolatingSound
: InterpolationLogic
, TriggerArea
- interpolatingSoundChanged()
: InterpolationLogic
- InterpolationLogic()
: InterpolationLogic
- interpolators
: TriggerArea
- intersects()
: ControllerFactory
, GamepadRouter::GamepadControllerFactory
, InputScheme< Input >
, KeyboardRouter::KeyboardControllerFactory
, TouchNavigationRouter::TouchNavigationControllerFactory
- INVALID_PRIORITY
: com.google.fpl.utils.SoundManager
- invalidateFixtures()
: Body
- invalidateSceneGraphObjectCache()
: Engine
- invalidateSceneGraphObjectCaches()
: Engine
- invalidateTransform()
: Body
- InvalidPriority
: SoundManager
- isActionActivated()
: VirtualController
- isActivated()
: Portal
- isActive()
: Body
, Logic
- isBGMMuted()
: AndroidActivity
, com.google.fpl.utils.SoundManager
, SoundManager
, UiInternal
- isCompiled()
: InstancedShader
, Shader
, ShaderBase
- isConnecting()
: com.google.fpl.utils.GooglePlayServicesHelper
- isControllerConnected()
: ControllerManager
- isControllerOfType()
: ControllerManager
- isCulled()
: ImageRenderer
- isCurrent()
: InstancedShader
, Shader
, ShaderBase
- isDestroyed()
: Particle
- isEnvironmentUnlocked()
: Game
, PlayerProfile
- isIcon()
: MultiTouchMenuIconManager
- isInAttractorRange()
: MagneticHighlightLogic
- isInitialized()
: Engine
- isKeyPressed()
: ControllerEvent
- isLevelUnlocked()
: Game
, PlayerProfile
- isLoggingMetrics()
: DebugMetricsMonitor
- isLooped()
: AnimatedImageRenderer
- isMagnetic()
: Body
- isMagnetized()
: PlayerManager
- isMultiplayer()
: LevelProgression
- isOn()
: MagneticAttractorLogic
- isOpaque()
: TerrainMaterialDef
- isPaused()
: AnimatedImageRenderer
, EmitterLogic
, Engine
, SoundManager
- isPlayerAvailable()
: PlayerManager
- isPlaying()
: SoundEffectInstance
- isSensor()
: Body
- isSignedIn()
: com.google.fpl.utils.GooglePlayServicesHelper
- isSignedIntoCloud()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, PlayerProfile
, UiInternal
- isSinglePlayer()
: LevelProgression
- isSourceOfEvent()
: VirtualController
- isSpawnRandom()
: EmitterLogic
- isStarted()
: AndroidActivity
- isTiled()
: TerrainMaterialDef
- isTutorial()
: LevelInfo
- isUiActive()
: Game
- isUploaded()
: Mesh
- isUseGameTime()
: AnimatedImageRenderer
- isValid()
: AttributeArray< T >
, InstancedShader
, Shader
, ShaderBase
- isValidInputScheme()
: ControllerFactory
- isVisible()
: ImageRenderer
- iterator
: AttributeArray< T >
- Iterator()
: AttributeArray< T >::Iterator