Here is a list of all documented class members with links to the class documentation for each member:
- s -
- save()
: PlayerProfile
- saveAchievementsToCloud()
: PlayerProfile
- saveToCloud()
: Achievement
, AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
- SayGoodbye()
: DestructionListener
- scaleIncrease
: Bumper
- score
: SinglePlayerScoringScreen
- screenshotFileName
: Environment
, LevelInfo
, LevelProgression
- screenshotFileNameChanged()
: Environment
, LevelInfo
, LevelProgression
- selectedIconSource
: MenuIcon
- selectMesh()
: Renderer
- selectShader()
: Renderer
- selectTexture()
: Renderer
- SelfDetachingJNIEnv()
: SelfDetachingJNIEnv
- sendTrackerEvent()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, Engine
- sensor
: Body
- sensorBody
: MagneticAttractorLogic
- sensorBodyChanged()
: MagneticAttractorLogic
- sensorChanged()
: Body
- setAcceleration()
: AcceleratorLogic
- setAchievementSteps()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, Game
, PlayerProfile
- setAchievementsToRevealOnPassing()
: Environment
- setAchievementToUnlockOnCompletion()
: Environment
- setAchievementToUnlockOnPassing()
: Environment
- setAchievementToUnlockOnPerfection()
: LevelProgression
- setActive()
: Body
, Logic
- setActiveSound()
: MagneticAttractorLogic
- setActorModel()
: ActorEmitterLogic
- setActorType()
: Actor
, ContactTrigger
- setAllowNonPlayerPickup()
: PickupLogic
- setAngleInRadians()
: Body
- setAngularDamping()
: Body
- setAngularVelocity()
: Body
- setAntiGravityAmount()
: RollingMovementLogic
- setAppStateApiOptions()
: com.google.fpl.utils.GooglePlayServicesHelper
- setAspectRatio()
: ImageRenderer
- setAutoSignIn()
: com.google.fpl.utils.GooglePlayServicesHelper
- setBackwardDuration()
: InterpolationLogic
- setBaseMesh()
: TerrainMeshRenderer
- setBaseTexture()
: TerrainMaterialDef
, TerrainShader
- setBeginValue()
: InterpolationLogic
- setBevelMesh()
: TerrainMeshRenderer
- setBevelScale()
: TerrainMaterialDef
- setBevelTexture()
: TerrainMaterialDef
- setBGMMuted()
: AndroidActivity
, com.google.fpl.utils.SoundManager
, SoundManager
, UiInternal
- setBGMPaused()
: AndroidActivity
- setBGMTrack()
: AndroidActivity
, com.google.fpl.utils.SoundManager
, Environment
, SoundManager
- setBlendMode()
: TerrainMaterialDef
- setBlendTexture()
: TerrainShader
- setBodyType()
: Body
- setBuffer()
: Mesh
- setCacheRenderParams()
: ImageRenderer
- setCameraBoundary()
: Level
- setColor()
: ParticleEmitterLogic
- setCompletionThreshold()
: Level
- setContact()
: ContactEvent
, ContactTrigger
- setCullingControlsBodyActive()
: ImageRenderer
- setCurrentFrame()
: AnimatedImageRenderer
- setCurrentPosition()
: AnimatedImageRenderer
- setCurrentProgression()
: UiInternal
- setDecayActors()
: ActorEmitterLogic
- setDecayTime()
: EmitterLogic
- setDecayTimeRandomLength()
: EmitterLogic
- setDensity()
: Body
, ParticleLayer
- setDeviceId()
: ControllerEvent
- setDirection()
: RollingMovementLogic
- setDrawVertexCount()
: Mesh
- setEdgeMesh()
: TerrainMeshRenderer
- setEdgeOffset()
: TerrainMaterialDef
- setEdgeScale()
: TerrainMaterialDef
- setEdgeTexture()
: TerrainMaterialDef
- setEdgeWidth()
: TerrainMaterialDef
- setEndValue()
: InterpolationLogic
- setFileName()
: Level
, LevelInfo
- setFillCamera()
: Level
- setForwardDuration()
: InterpolationLogic
- setFov()
: Camera
- setFovPullFactor()
: CameraMovementLogic
- setFpsAverageWindowSizeMs()
: DebugMetricsMonitor
- setFpsRefreshIntervalMs()
: DebugMetricsMonitor
- setFrameCount()
: AnimatedImageRenderer
- setFrameDelay()
: AnimatedImageRenderer
- setFriction()
: Body
- setGamesApiOptions()
: com.google.fpl.utils.GooglePlayServicesHelper
- setGlobalProjectionTransform()
: SpriteShader
- setGravity()
: Level
- setGravityScale()
: Body
, ParticleLayer
- setHasTargetInRange()
: MagneticAttractorLogic
- setHorizontalWrapMode()
: DirectTexture
, Texture
- setInAttractorRange()
: MagneticHighlightLogic
- setIndexedTexture()
: InstancedShader
- setIndexedUniform1f()
: Shader
- setIndexedUniform1i()
: Shader
- setIndexedUniform2f()
: Shader
- setIndexedUniform3f()
: Shader
- setIndexedUniform4f()
: Shader
- setIndexedUniformMatrix4f()
: Shader
- setInterpolatingSound()
: InterpolationLogic
- setJoints()
: Body
- setJoystickAxisScheme()
: VirtualController
- setJoystickAxisValue()
: ControllerEvent
- setKeyScheme()
: VirtualController
- setKeyState()
: ControllerEvent
- setLayer()
: ParticleEmitterLogic
- setLevelProgressionList()
: UiInternal
- setLinearDamping()
: Body
- setLinearVelocity()
: Body
- setLoggingMetrics()
: DebugMetricsMonitor
- setLookaheadScale()
: CameraMovementLogic
- setLookAt()
: Camera
- setLooped()
: AnimatedImageRenderer
, SoundEffectInstance
- setMagnetic()
: Body
- setMagneticStrength()
: Body
- setMagnetismInfluence()
: RollingMovementLogic
- setMagnificationFilter()
: DirectTexture
, Texture
- setMaskTexture()
: TerrainShader
- setMaterial()
: TerrainMeshRenderer
- setMaxForcedSignInAttempts()
: com.google.fpl.utils.GooglePlayServicesHelper
- setMemoryUsageRefreshIntervalMs()
: DebugMetricsMonitor
- setMenuBGMTrack()
: UiInternal
- setMesh()
: MeshInstance
- setMinFov()
: CameraMovementLogic
- setMinificationFilter()
: DirectTexture
, Texture
- setMode()
: MeshInstance
- setMultiplayer()
: LevelProgression
- setName()
: Environment
, Level
, LevelInfo
, LevelProgression
, PolygonVertexAttributeArray
, TerrainMaterialDef
- setOn()
: MagneticAttractorLogic
- setOpacity()
: SpriteShader
- setOpaque()
: TerrainMaterialDef
- setOtherBody()
: ContactEvent
- setParallaxOrigin()
: Camera
, Level
- setParallaxStrength()
: Level
- setParticleAlpha()
: Level
- setParticleLayer()
: Level
- setParticleLayers()
: Level
- setPaused()
: AnimatedImageRenderer
, com.google.fpl.utils.SoundManager
, EmitterLogic
, SoundManager
- setPauseDistance()
: ParticleEmitterLogic
- setPauseWhenHidden()
: AnimatedImageRenderer
- setPickupSound()
: PickupLogic
- setPickupValue()
: PickupLogic
- setPlayerActivation()
: MultiPlayerHud
, MultiPlayerScoringScreen
- setPlusApiOptions()
: com.google.fpl.utils.GooglePlayServicesHelper
- setPosition()
: Body
- setProjectionMatrix()
: DebugRenderer
, Renderer
- setProximityRadius()
: RollingMovementLogic
- setRadius()
: CircleBody
, ParticleLayer
- setRequestedMaxEntityCount()
: EmitterLogic
- setRestitution()
: Body
- setScreenshotFileName()
: Environment
, LevelInfo
, LevelProgression
- setSensor()
: Body
- setSensorBody()
: MagneticAttractorLogic
- setShader()
: MeshInstance
- setShowErrorDialogs()
: com.google.fpl.utils.GooglePlayServicesHelper
- setSignedIntoCloud()
: UiInternal
- setSizeScale()
: ImageRenderer
- setSmoothing()
: InterpolationLogic
- setSoftness()
: MagneticAttractorLogic
- setSource()
: ImageRenderer
- setSpawnRandom()
: EmitterLogic
- setSpawnRate()
: EmitterLogic
- setSpawnSpray()
: EmitterLogic
- setSpawnSpread()
: EmitterLogic
- setSpawnVelocity()
: EmitterLogic
- setSpeed()
: RollingMovementLogic
- setSpeedFalloffRatio()
: RollingMovementLogic
- setState()
: InterpolationLogic
- setSteps()
: Achievement
- setStrength()
: MagneticAttractorLogic
- setTarget()
: InterpolationLogic
- setTargetProperty()
: InterpolationLogic
- setTargets()
: Joint
- setTexCoordOffset()
: SpriteShader
- setTexCoordScale()
: SpriteShader
- setTexture()
: SpriteShader
- setTiled()
: TerrainMaterialDef
- setTime()
: StopwatchLogic
- setTimeOff()
: EmitterLogic
- setTimeOn()
: EmitterLogic
- setTorqueForceRatio()
: RollingMovementLogic
- setTowedXPullFactor()
: CameraMovementLogic
- setTowedYPullFactor()
: CameraMovementLogic
- setTrackerScreenName()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, Engine
- setTransform()
: SpriteShader
, TerrainShader
- setTransitionOffTime()
: EmitterLogic
- setTransitionOnTime()
: EmitterLogic
- setTriggerAxisScheme()
: VirtualController
- setTriggerAxisValue()
: ControllerEvent
- setTurnBoost()
: RollingMovementLogic
- setTutorial()
: LevelInfo
- setup()
: com.google.fpl.utils.GooglePlayServicesHelper
- setUseGameTime()
: AnimatedImageRenderer
- setValues()
: PolygonVertexAttributeArray
- setValuesFromBase64Binary()
: PolygonVertexAttributeArray
- setValuesFromVariantList()
: PolygonVertexAttributeArray
- setVertexArrays()
: PolygonMesh
- setVerticalWrapMode()
: DirectTexture
, Texture
- setVertices()
: PolygonBody
- setVerticesFromVariantList()
: PolygonBody
- setVisible()
: ImageRenderer
- setVolume()
: SoundEffectInstance
- setXFovBorder()
: CameraMovementLogic
- setXPullFactor()
: CameraMovementLogic
- setYFovBorder()
: CameraMovementLogic
- setYPullFactor()
: CameraMovementLogic
- setZDepth()
: ParallaxTransformItem
- shader
: RenderNode
- Shader()
: Shader
- ShaderBase()
: ShaderBase
- shadowAlpha
: ParticleShaderParams
- shadowColor
: ParticleShaderParams
- shadowOffset
: ParticleShaderParams
- shouldFillCamera()
: Level
- shouldGainFocus
: UiComponent
- show()
: UiComponent
- showAchievements()
: PlayerProfile
- showAchievementsRequested()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, LevelSelectionMenu
, MultiPlayerScoringScreen
, PauseMenu
, SinglePlayerScoringScreen
, UiInternal
- showCompleted()
: UiComponent
- showDuration
: UiComponent
- showForProgression()
: LevelSelectionMenu
- showing
: UiComponent
- showState
: UiComponent
- signedIntoCloud
: LevelSelectionMenu
, MultiPlayerScoringScreen
, PauseMenu
, SinglePlayerScoringScreen
, UiInternal
- signedIntoCloudChanged()
: Engine
, UiInternal
- SignInFailureReason()
: com.google.fpl.utils.GooglePlayServicesHelper.SignInFailureReason
- signIntoCloud()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, PlayerProfile
- signIntoCloudRequested()
: LevelSelectionMenu
, MultiPlayerScoringScreen
, PauseMenu
, SinglePlayerScoringScreen
, UiInternal
- signOut()
: com.google.fpl.utils.GooglePlayServicesHelper
- signOutOfCloud()
: AndroidActivity
, com.google.fpl.voltair.VoltAirActivity
, PlayerProfile
- silence()
: Robot
- singlePlayerHud
: Ui
- size
: Attribute
, RobotGraphics
- sizeScale
: ImageRenderer
- sizeScaleChanged()
: ImageRenderer
- smoothing
: InterpolationLogic
- smoothingChanged()
: InterpolationLogic
- snowflakesCollected
: MultiPlayerFillBar
- softness
: MagneticAttractorLogic
- softnessChanged()
: MagneticAttractorLogic
- SoundEffectInstance()
: SoundEffectInstance
- SoundManager()
: SoundManager
- source
: Cinematic
, ImageRenderer
- sourceChanged()
: ImageRenderer
- sourceItem
: GrayscaleShaderEffect
, MaskShaderEffect
- spawnRandom
: EmitterLogic
- spawnRandomChanged()
: EmitterLogic
- spawnRate
: EmitterLogic
- spawnRateChanged()
: EmitterLogic
- spawnSpray
: EmitterLogic
- spawnSprayChanged()
: EmitterLogic
- spawnSpread
: EmitterLogic
- spawnSpreadChanged()
: EmitterLogic
- spawnStride
: WaterBodyLogic
- spawnStrideChanged()
: WaterBodyLogic
- spawnVelocity
: EmitterLogic
- spawnVelocityChanged()
: EmitterLogic
- specularTexture
: ParticleShaderParams
- speed
: RollingMovementLogic
- speedChanged()
: RollingMovementLogic
- speedFalloffRatio
: RollingMovementLogic
- speedFalloffRatioChanged()
: RollingMovementLogic
- startingNumPickups
: Level
- startLoad()
: PlayerProfile
- startMenuRequested()
: MultiPlayerScoringScreen
, SinglePlayerScoringScreen
- state
: InterpolationLogic
- State
: InterpolationLogic
- stateChanged()
: InterpolationLogic
- StaticBody
: Body
- stop()
: SoundEffectInstance
- strength
: MagneticAttractorLogic
- strengthChanged()
: MagneticAttractorLogic
- SupportedAsFlag
: VirtualController
- supportedMaxEntityCount
: EmitterLogic
- sValidJoystickAxisCodes
: GamepadRouter::GamepadControllerFactory
, TouchNavigationRouter::TouchNavigationControllerFactory
- sValidKeyCodes
: GamepadRouter::GamepadControllerFactory
, TouchNavigationRouter::TouchNavigationControllerFactory
- sValidTriggerAxisCodes
: GamepadRouter::GamepadControllerFactory
- swap()
: SoundEffectInstance
- SYMMETRIC_UNIT_INTERVAL_ACTION
: VirtualController
- synchronizeForRendering()
: AnimatedImageRenderer
, DebugRenderer
, Graphic
, ImageRenderer
, ParticleRendererItem
, TerrainMeshRenderer