Course Structure

This page is for the course instructor.

Rust Fundamentals

The first four days make up Rust Fundamentals. The days are fast paced and we cover a lot of ground!

Course schedule:

  • Day 1 Morning (2 hours and 10 minutes, including breaks)
SegmentDuration
Welcome5 minutes
Hello, World15 minutes
Types and Values40 minutes
Control Flow Basics45 minutes
  • Day 1 Afternoon (2 hours and 35 minutes, including breaks)
SegmentDuration
Tuples and Arrays35 minutes
References55 minutes
User-Defined Types50 minutes
  • Day 2 Morning (2 hours, including breaks)
SegmentDuration
Welcome3 minutes
Pattern Matching50 minutes
Methods and Traits50 minutes
  • Day 2 Afternoon (3 hours and 15 minutes, including breaks)
SegmentDuration
Generics45 minutes
Standard Library Types1 hour
Standard Library Traits1 hour and 10 minutes
  • Day 3 Morning (2 hours and 20 minutes, including breaks)
SegmentDuration
Welcome3 minutes
Memory Management1 hour
Smart Pointers55 minutes
  • Day 3 Afternoon (1 hour and 55 minutes, including breaks)
SegmentDuration
Borrowing55 minutes
Lifetimes50 minutes
  • Day 4 Morning (2 hours and 50 minutes, including breaks)
SegmentDuration
Welcome3 minutes
Iterators55 minutes
Modules45 minutes
Testing45 minutes
  • Day 4 Afternoon (2 hours and 10 minutes, including breaks)
SegmentDuration
Error Handling55 minutes
Unsafe Rust1 hour and 5 minutes

Deep Dives

In addition to the 4-day class on Rust Fundamentals, we cover some more specialized topics:

Rust in Android

The Rust in Android deep dive is a half-day course on using Rust for Android platform development. This includes interoperability with C, C++, and Java.

You will need an AOSP checkout. Make a checkout of the course repository on the same machine and move the src/android/ directory into the root of your AOSP checkout. This will ensure that the Android build system sees the Android.bp files in src/android/.

Ensure that adb sync works with your emulator or real device and pre-build all Android examples using src/android/build_all.sh. Read the script to see the commands it runs and make sure they work when you run them by hand.

Rust in Chromium

The Rust in Chromium deep dive is a half-day course on using Rust as part of the Chromium browser. It includes using Rust in Chromium's gn build system, bringing in third-party libraries ("crates") and C++ interoperability.

You will need to be able to build Chromium --- a debug, component build is recommended for speed but any build will work. Ensure that you can run the Chromium browser that you've built.

Bare-Metal Rust

The Bare-Metal Rust deep dive is a full day class on using Rust for bare-metal (embedded) development. Both microcontrollers and application processors are covered.

For the microcontroller part, you will need to buy the BBC micro:bit v2 development board ahead of time. Everybody will need to install a number of packages as described on the welcome page.

Concurrency in Rust

The Concurrency in Rust deep dive is a full day class on classical as well as async/await concurrency.

You will need a fresh crate set up and the dependencies downloaded and ready to go. You can then copy/paste the examples into src/main.rs to experiment with them:

cargo init concurrency
cd concurrency
cargo add tokio --features full
cargo run

Course schedule:

  • Morning (3 hours and 20 minutes, including breaks)
SegmentDuration
Threads30 minutes
Channels20 minutes
Send and Sync15 minutes
Shared State30 minutes
Exercises1 hour and 10 minutes
  • Afternoon (3 hours and 20 minutes, including breaks)
SegmentDuration
Async Basics30 minutes
Channels and Control Flow20 minutes
Pitfalls55 minutes
Exercises1 hour and 10 minutes

Format

The course is meant to be very interactive and we recommend letting the questions drive the exploration of Rust!