Type Aliases
A type alias creates a name for another type. The two types can be used interchangeably.
enum CarryableConcreteItem { Left, Right, } type Item = CarryableConcreteItem; // Aliases are more useful with long, complex types: use std::cell::RefCell; use std::sync::{Arc, RwLock}; type PlayerInventory = RwLock<Vec<Arc<RefCell<Item>>>>;
This slide should take about 2 minutes.
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A newtype is often a better alternative since it creates a distinct type. Prefer
struct InventoryCount(usize)
totype InventoryCount = usize
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C programmers will recognize this as similar to a
typedef
.