安全 FFI 封装容器
Rust 为通过 外部函数接口 (FFI) 调用函数提供了出色的支持。我们将使用它为 libc
函数构建一个安全封装容器,用于从 C 代码中读取目录中的文件名称。
建议您参考以下手册页面:
您还需要浏览“std::ffi”模块。在下方,您会发现完成这个练习所需的多种字符串类型:
类型 | 编码 | 使用 |
---|---|---|
“str”和“String” | UTF-8 | 用 Rust 进行文本处理 |
“CStr”和“CString” | 以空字符结尾 | 与 C 函数通信 |
“OsStr”和“OsString” | 特定于操作系统 | 与操作系统通信 |
您将在以下所有类型之间进行转换:
- 将
&str
转换为CString
:您需要为尾随\0
字符分配空格, - 将
CString
转换为\*const i8
:您需要一个指针来调用 C 函数, - 将
\*const i8
转换为&CStr
:您需要一些能够找到尾随\0
字符的内容, &CStr
to&[u8]
: a slice of bytes is the universal interface for "some unknown data",- 将
&\[u8\]
转换为&OsStr
:&OsStr
是向OsString
迈进的一步,请使用OsStrExt
来创建它, - 将“&OsStr”转换为“OsString”:您需要克隆“&OsStr”中的数据,以便能够返回它并再次调用“readdir”。
秘典 中也有一个关于 FFI 的非常实用的章节。
将以下代码复制到 https://play.rust-lang.org/,并填入缺少的函数和方法:
// TODO: remove this when you're done with your implementation. #![allow(unused_imports, unused_variables, dead_code)] mod ffi { use std::os::raw::{c_char, c_int}; #[cfg(not(target_os = "macos"))] use std::os::raw::{c_long, c_uchar, c_ulong, c_ushort}; // Opaque type. See https://doc.rust-lang.org/nomicon/ffi.html. #[repr(C)] pub struct DIR { _data: [u8; 0], _marker: core::marker::PhantomData<(*mut u8, core::marker::PhantomPinned)>, } // Layout according to the Linux man page for readdir(3), where ino_t and // off_t are resolved according to the definitions in // /usr/include/x86_64-linux-gnu/{sys/types.h, bits/typesizes.h}. #[cfg(not(target_os = "macos"))] #[repr(C)] pub struct dirent { pub d_ino: c_ulong, pub d_off: c_long, pub d_reclen: c_ushort, pub d_type: c_uchar, pub d_name: [c_char; 256], } // Layout according to the macOS man page for dir(5). #[cfg(all(target_os = "macos"))] #[repr(C)] pub struct dirent { pub d_fileno: u64, pub d_seekoff: u64, pub d_reclen: u16, pub d_namlen: u16, pub d_type: u8, pub d_name: [c_char; 1024], } extern "C" { pub fn opendir(s: *const c_char) -> *mut DIR; #[cfg(not(all(target_os = "macos", target_arch = "x86_64")))] pub fn readdir(s: *mut DIR) -> *const dirent; // See https://github.com/rust-lang/libc/issues/414 and the section on // _DARWIN_FEATURE_64_BIT_INODE in the macOS man page for stat(2). // // "Platforms that existed before these updates were available" refers // to macOS (as opposed to iOS / wearOS / etc.) on Intel and PowerPC. #[cfg(all(target_os = "macos", target_arch = "x86_64"))] #[link_name = "readdir$INODE64"] pub fn readdir(s: *mut DIR) -> *const dirent; pub fn closedir(s: *mut DIR) -> c_int; } } use std::ffi::{CStr, CString, OsStr, OsString}; use std::os::unix::ffi::OsStrExt; #[derive(Debug)] struct DirectoryIterator { path: CString, dir: *mut ffi::DIR, } impl DirectoryIterator { fn new(path: &str) -> Result<DirectoryIterator, String> { // Call opendir and return a Ok value if that worked, // otherwise return Err with a message. unimplemented!() } } impl Iterator for DirectoryIterator { type Item = OsString; fn next(&mut self) -> Option<OsString> { // Keep calling readdir until we get a NULL pointer back. unimplemented!() } } impl Drop for DirectoryIterator { fn drop(&mut self) { // Call closedir as needed. unimplemented!() } } fn main() -> Result<(), String> { let iter = DirectoryIterator::new(".")?; println!("files: {:#?}", iter.collect::<Vec<_>>()); Ok(()) }